Rs3 melee weapon progression. It goes Hasta < Rapier < Fang of Osm.
Rs3 melee weapon progression. Then probably slayer for abyssal wep and cinderbanes.
Rs3 melee weapon progression first of all sorry for bad english. 95. It also serves as a good basis to choose equipment for bossing. They will have less Making a fury slows your account progression down. Generally, all weapons and armour above level 70 can be augmented, with some exceptions like smithed armour and weapons. Skip to the content Becoming a gamer can seem like a difficult challenge For melee, the general rule of thumb is that 2h is better for multi-target and dw is better for single-target. People see scythe and get tunnel vision, and duel wield weapons gets unnoticed but for the most part most bosses are single targets so you can deal more damage so Laniakea's spear - i'm max it is my main used melee weapon for slayer, combos great with weapon poison and cinderbanes. The T85/95 mainhand Leng Sword is for using Icy Tempest (spec) and Hurricane mostly. All of gwd 2 is good for melee (use a halbred type weapon for Greg), Rax is good with melee but you should learn with range first, ED3 is very melee friendly, Telos is melee friendly to an extent, and Solak is melee friendly though its a very difficult boss for even experienced PVMers to do well at. For raids, your melee gear is already good but you will likely sell this during progression. Fletching - Ranged ammunition and weapons. Elite tetsu katana and wakizashi: 88 92 : 1 Tetsu katana 1 See full list on runescape. A bit on weapon tiers - you don’t need to get every single one of those weapons, those are just the easiest to obtain on an iron. Obtainable after completing River of Blood. Runecrafting - Magic armor and weapons. Summary [edit | edit source] If the target can be poisoned, use cinderbane gloves with weapon poison+++. *Magic: lunars-Kril kiting for subj -lance from Vindicta and melee rax with superior vampirism scrimshaw(and berserker/vamp aura) *Melee I kited bandos and then masterwork armor was released and I grinded that *Range - got 2-3 armadyl pieces and royal crossbow - I got the 3 rax weapons and went Nex for my t80 magic and range sets Weapons - t75 vanquish, t78 sunspear, t80 chaotic, t85 elder rune swords, t85 gwd2 weapon(s), t87 wildly slayer bow/staff, t88 revenant weapon. Or was thinking grind a ton of croesus for crypt and then possibly go for zuriels staff with the enchantment and then grind out wand/orb that way. Sunspear: Tier 78 augmentable hybrid weapon that can switch between Melee, Ranged, and Magic combat styles. Ek-ZekKil. Crafting - Jewelry with unique effects and Ranged armor. From there you can get the T87 Blowpipe very easily, which is a much higher tier weapon. A lot of players prefer melee combat in OSRS because it's much easier. Once you've unlocked invention, ALWAYS augment your gear and put weapon perks on them. Then probably slayer for abyssal wep and cinderbanes. Because melee suffers like a 1k ranged accuracy penalty in melee gear vs like 3k in magic, this means that your ECB is about T82ish base weapon accuracy. (Tier 80) Attuned crystal bow - Requiring 50 Agility to wield, and 90 Smithing to create The wiki has good guides on melee, magic, ranged, and hybrid armours where you can view all the options per slot along with their tier/level requirements and combat bonuses. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quest series or are somehow related to the main antagonists. In this article, monsters are sorted according to the level of the skill being trained, not the recommended overall combat level. Imbued msb with rune arrows will basically be your main range weapon until you have bowfa and crystal armor from corrupted gauntlet (or crystal bow if you go really dry on enhanced weapon seed), with rune crossbow with diamond/ruby (e) being your secondary option for certain bosses much later on This is a generalised order which assumes a starting point of T70 weapons and armour. At this stage, a player has only recently logged in for the first time. Got pretty lucky with gwd2 melee and magic and have all weapons and armor sub 400 kc, and I am currently grinding rax. Wearing melee armour will hinder a player's accuracy with the other combat styles, Magic being affected more than Ranged. Reply reply Melee armour, used in the Attack, Strength, and Defence skills, is generally made out of some kind of metal. Morytania: Nov 15, 2023 · If players had obtained the TokHaar-Kal-Mej during mid-level progression, they should now look to upgrade to the Igneous Kal-Mej, which is the best rs3 cape for magic. 09. This page lists every combat item in the game, from weakest to strongest, providing a comprehensive overview of your in-game progression. Daggers Bronze dagger (Off-hand) Iron Off-hand weapons gives half the damage of the main-hand. Magic weapons come in two primary types: staves and wands. Thus if there is a budget in mind purchasing a higher tier main-hand and lower tier off-hand is the better choice. So like if you’re T50 defense and melee you use rune, T60 dragon, T40 addy, etc…. Zombie Soldier Cutlass: Ok, Ok, Ok I know. What's the best route for upgrading magic weapons? I'm sitting on a guthix staff rn (6… Dragon boots are better than the brimstone boots. Nov 14, 2023 · Finally, when it comes to weapons, the best ranged weapon in Runescape 3 right now is the Bow of the Last Guardian. Many melee weapons have a short attack range, and those that are viable at a distance tend to do lower damage than their close-range Bosses are powerful, usually unique monsters that are fought to accomplish an objective, be it the completion of a quest or minigame, or as part of a team player versus monster event. (Tier 80) Royal crossbow - Built at 70 Smithing with weapon parts obtained as drops from the Queen Black Dragon. g. So it's essentially just a t80 damage off hand weapon, which makes the off hand ripper claw a way better weapon for off-hand, and cheaper as well. Degrades: has 50,000 charges of combat, and each weapon costs 600,000 coins to repair via a Repair NPC (a total of 1,200,000 coins for both), or discounted at an armour stand. This article provides information for members about effective ways to train Attack, Strength, and Constitution through melee combat. Grants 25% melee damage and damages the current target. Your current weapon and armour is fine for now, once you can weild a masutas warspear I'd recommend buying it and change your sgs back to a spec wep for emergency/periodic heals. This deals 18-31 bleed damage per stack, every 3 game ticks. In other words, halberds can hit opponents two squares away, as opposed to the one square away most melee weapons can hit. Halbred. Hasta is an upgrade from scim, but with arclight and those stats you'd be hard-pressed to get more than like 2 or 3 kills a trip, and you'd be using a If you have been thinking about what equipment you require when it comes to RuneScape, then you may have struggled to find which options are best. This paired with grico means you can funnel bolt procs to either farm for hydrix procs or ruby bolt procs, as grico is still a ~8k basic or so which is higher than any melee basic ability out Sep 23, 2023 · RS3 Melee Guide, 1-99 and Beyond in All Melee Combat Stats. Since you’re not going to be augmenting right away, necronium +4 has the stats of a T74 weapon, can be equipped at lvl 70 and you can have both dual wield and 2h per preference. Bandos will do u all the way to 120 slayer but u may find some of the higher mobs u take a lot more dmg. Zaros godsword. As with all ranged weapons, thrown weapons are generally moderately effective against monsters that are weak to melee, and less effective against monsters weak to magic. The equipment tables below are recommended equipment setups for each style to use in slayer. With th This page displays a blog entry. While the best in slot melee armour is unlocked at level 95 too, this is the Vestments of Havoc set, it should be worn during all melee combat and provides damage equal to that of Cannot be augmented, resulting in less damage dealt compared to other augmentable weapons of the same tier. Though this weapon's damage and strange is decent for early game players. Elite tetsu katana and wakizashi: 88 92 : 1 Tetsu katana 1 Feb 22, 2021 · RS3 Melee Armour Progression Choosing the best possible gear for Melee can be a difficult choice, since its not always down necessarily to what the best weapon is that you have at the time. Automatically burns vyre Tier 75 hybrid weapon that can switch between Melee, Ranged, and Magic combat styles. 2k extra melee xp per hour using tassets compared to no legs, while your average total xp per hour is 103k. Melee is probably just makeasterwork asap then farm vindy. I’ve managed to accrue a relatively good amount of gold and I’m curious what weapon I could use for general gameplay and bossing, preferably having to avoid swapping. This build centers around maximizing DPS with the Scythe of Vitur as the ultimate late-game weapon. For Melee: Already got near BIS armour so don't need to worry for a while T80 melee weapon is a good start, but with the 99 smithing I'd have gone for Elder Rune 2H and Elder Rune MH and OH (for 2H and DW) Grind Vindicta using Elder Rune +5 weapons - kills should be nice and quick / consistent. While halberds are among the slowest weapons, they are unique among melee weapons for having an attack range of 2. EoF, ring switch’s good perked gear, weapon poisons. These pair of Tier 80 boots offer a really nice QOL for Melee, because it allows you to use the Ability "Bladed Dive" [runescape. Crush Apr 27, 2024 · Duration of melee damage over time abilities increase by 50%. Mar 28, 2022 · 2. There's a list of weapons by level on the wiki. Will absolutely carry you through to 82 so you can buy a masuta’s or 85 for a lance. After that i feel pretty lost on where i'm supposed to move to for the next upgrades. Other factors such as certain monsters’ weaknesses have to be taken into consideration, and the same goes for armour usually too. Obtainable from May after the player has obtained a total of 150 quest points. I have a few inferno kc, and some normal mode Zuk kills on rs3. Was thinking masterwork/ ER2h to grind out lance then with DRL start on rax/Helwyr for mage weapons. Attuned crystal weapon seed: Augmentable chargebow 80: 80 90 50 : Attuned crystal chakram & Off-hand attuned crystal chakram: Attuned crystal weapon seed: Non-augmentable dual wield weapons, no ammunition required 85: 85 : Shadow glaive & Off-hand shadow glaive: Gregorovic: Augmentable dual wield weapons, no ammunition required 87: 87 85 Most melee weapons require an Attack level to wield, with the exception of mauls in Daemonheim and members only weapons such as the Barrelchest anchor. Duel wield deals more damage on single targets and two-handed (2H) deals more area of effect (AoE) damage. The easiest route to idle is smithable melee gear + a weapon from the pirate dungeon -> air god gear + range weapon (i chose ancient crossbow) -> glacia god gear with a wand -> earth god gear. These weapons, which also include the Ivandis flail, Thalassia's Revenge, Masuta's warspear, Dragon Rider lance, Laniakea's spear, and noxious scythe, instead have an attack range of 2. Inferno is way harder, but rs3 Zuk is still packs a big punch and requires at least t85 weapons and augmented armor at the minimum. Players will also have access to the Duel-Wield Leng Swords. This can be used in combat at level 95 ranged, making it the highest tier of range weapon. The dragon defender is an essential item which requires a combined level of 130 in attack and strength to start working towards. Stab: All Stats +67 Stab +50 Strength. For each piece of armour, there is a counterpart made for each other type of metal. 40,312: This weapon is the second best option at 50 Attack, behind the granite hammer. Yowland is the world's first social network country where residents share and merge their culture and Quick note if you do go for dual wield, dont get the off hand twin blade (avaryss) as accuracy doesnt matter for the off hand weapon. Schimmy and shield Dual Schimmy 2H sword Or other Just got back into RuneScape after 8 towards Years or so and I'm in RS3. By selecting Morytania, Fremennik, and Tirannwn, you gain access to a robust progression path from early to late games. Berserker necklace provides a 5% damage bonus to this weapon. A t92 zgs currently will get you further than a t95 ek-zekkil because you can get more value out of the spec. The main factors used to determine the recommended pieces of equipment for each tier were utility, cost and requirements. 23. So with some quick math, youd need to do melee slayer for around 68. In general, the offensive bonuses are more important than the defensive ones since dealing more damage means less time to take damage. 1H: Any of the augmentable weapons if you have Invention unlocked, or Necronium battleaxe +4 if you don't. These weapons will have extra accuracy against monsters with a specific weakness to thrown weapons, and a smaller bonus against monsters with any ranged weakness. There is a "default" (regular) series of armour, consisting of bronze, iron, steel, black/white, mithril, adamant, rune, and dragon (in ascending order of the quality of the armour). These weapons will do extra damage to those monsters with a specific weakness to stab attacks, and slightly less extra damage to those monsters with any melee weakness. I really dislike that it basically invalidated every other range weapon and armor in the game until tbow. A Masterwork spear of Annihilation with Lunging 4 (and Strength cape) is also great as a switch. 242M. Feb 25, 2023 · RS3 Gear Progression Guide - RS3 Melee Armour Progression, RS3 Magic Armour Progression, RS3 Ranged Armour Progression. Melee Gear . wearing full addy and should have full rune tomorrow. rushed to 60 attack for dual dragon long/daggers. For weapons melee can use the mining and smithing weapons. Most of these can be This is the best melee training weapon at 55 Attack, providing the highest Strength bonus before 60 Attack while being fairly cheap. Perks like Precise and Equilibrium are great weapon perks to start with, and can provide a substantial boost to your weapon's damage output. Pretty much the order of gear progression shown in the skill itself is what you will follow. The guide also contains one of the most profitable monsters - Frost Dragons which can be killed for a good amount of RS Gold. This tutorial aims to provide a guide on melee weapons for all stages of the game. Aspect of End: This weapon's ability will definitely be used even in the end game for its insane mobility. May 30, 2018 · Dual Melee weapons are slightly different because weapon speed plays a factor in the weapon’s damage rating, making it seem like Drygores (Tier 90) are vastly better than Khopesh (Tier 92) if you don’t need the added accuracy. This point you can almost idle any other content with what's available except ITM I know mage is king but waiting for months to get ports weapons don't sound very ideal. Special attack: Igneous Cleave Oct 14, 2020 · These pair of Tier 80 boots offer a really nice QOL for Melee, because it allows you to use the Ability "Bladed Dive" [runescape. Melee weapons increase in accuracy as the tier increases; the tier defined by the minimum Attack level required to wield the weapon. To raid you'll need mage and range gear as well. Some melee armours can be made by players through the Smithing skill: They're also EXTREMELY cheap compared to some other weapons like a of Drygores, which right now are about 40-50m I think. 92. It contains some general training tips and suggestions for suitable monsters to kill for a wide range of levels. For ranged: Hello. ⬥ It is a T92 main hand melee weapon, currently the best-in-slot main hand option for long-term dual-wield damage, and is a high-priority upgrade. Crush has the fewest weapon types devoted to it. Also, it’s important to know that weapon speed is calculated into the damage formula, so for abilities 2 dual wield longswords will do the same damage as 2 dual wield daggers. It requires level 92 Attack to wield, and may be obtained as a rare drop from abyssal lords, which require level 115 Slayer to harm. Bear In mind that banite and elder rune aren't as strong as t80 or t90 weapons that are dropped by enemies, but are still good. 1. It provides low Magic defence bonuses and high Ranged defence bonuses. I got my first T87 weapon from wilderness slayer. It depends on your stats and the monster you are fighting, but using a dps calc and some reasonable parameters, youd get around ~1. Pretty sure all 3 styles want to farm rax after you get those gwd2 weapons. Shall i switch to dual wielded, and what to pick next after laniaka? thanks for all answers. 2023 - 12:06:25 Game Guides, Runescape. Off-hand weapons gives half the damage of the main-hand. Melee Regular MFT . There's a variety of armor in the game that you should consider getting if you really want this combat style. (About 20-30m) - where higher accuracy is needed the poison makes up for the lower accuracy and know people who prefer it to a scythe. Alternatively, a two-handed weapon combines the damage of the two weapons. Prior to that, players can use the Seren Godbow, Eldritch Crossbow and Blightbounds at tier 92. Apr 16, 2018 · This 1-99 Melee guide will be covering the weapons, the armour, useful items, and methods to get 99 Attack, Strength, and Defence in RuneScape 3. I want to ask, what best melee weapons? Im not very good at rs3, still learning. The abyssal scourge is a main-hand whip-styled melee weapon. Granite hammer: 50 Attack. The next best thing would probably be ek-zekkil or trimmed masterworkspear. Halberds (colloquially hallys) are long two-handed melee weapons with blades similar to axes and handles made up of long poles. I'm up to about gwd1 and I've gotten the mage set, but still working on the melee and range sets. Spear is cheapest but i recommend zgs. And start practicing arch glacor for bossing :) Tier 75 hybrid weapon that can switch between Melee, Ranged, and Magic combat styles. Melee progression Hi guys, just started RS3/ironman a week ago. This weapon is some weapon u will see every dungeon sweat convert into essence instantly but hear me out. I just feel like it kind of makes iron a joke. 50 Strength. For level 70 range can use black salamander caught with 67 hunter. Having the right gear for melee combat is a must, needless to say. 3B. This makes them capable of A lot of players prefer melee combat in OSRS because it's much easier. 75. Staves are two-handed, slower weapons, while wands are main hand weapons and typically have higher attack speed. I would also check out the PvME discord for a complete breakdown on melee upgrade order. There's a little more nuance to it once you get into higher end melee at bosses, but it's a good general guideline. It can be difficult to choose the right equipment for you, considering all of the choices available. No gear, no supplies, low level 80s, congrats you win the game now. 2-handed versus dual wield [edit | edit source]. When wielded together they offer 150% the damage per second of the main-hand by itself. For further information on each upgrade check the relevant section in #armour-and-weapons , #perks and #perk-information , #permanent-unlocks , or #eof-specs . Avoided gwd1 like the plague, because it just kills my motivation for the game. I don't blame people for using the perfect weapon jagex let them get at level 80. 2H: Crystal halberd, the extra range is more useful than basically anything other weapons can offer. I've just been wondering which spec weapon I should go with for Vorkath. The abyssal scourge has a passive effect that deals additional damage-over-time to player's targets. Hence, Anima Core helms are not included due to their high upfront cost in comparison to headgear in the same tier Crush weapons are weapons that deal crush damage. 6 hours to break even If you are a range enjoyer, someone said dragonbane ammo into royal crossbow and/or greg for glaives, then you could probably afk kree with ss for arma items. It's always good to have both duel wield and two-handed weapons for melee. For DW just wait till lvl 90 and get drygores (About 30-42m each hand atm) Melee Builds . Each increased tier of weapon increases max hit by 14. The weapon features a passive effect, whereby on every hit, a stack of abyssal parasite will target the enemy. You could also look into completing the Extinction questline and unlocking the Dream of Iaia. 3. You use a stab melee weapon in there. Nov 14, 2023 · At level 95, players will be able to use the Ek-Zekkil, which is the best in slot melee weapon in RS3. Melee; The melee class utilizes weapons such as swords, spears, and yoyos. 4-tick auto attacking is an advanced active technique that makes use of both dual wield and a staff and deals significantly more damage than automatically using abilities. now i have 82att and using laniaka spear, but thinking about dual wield. Automatically burns vyre The inferno on osrs is harder imo. These weapons will deal extra damage to monsters with a specific weakness to crush attacks, and slightly less damage to any monster with any melee weakness. 4 whereas each Strength level increases your max hit by only 3. Melee weapons are essential for many activities within SkyBlock and serve as a marker for progression through the game. 55 Slayer. Cannot be augmented, resulting in less damage dealt compared to other augmentable weapons of the same tier. Halberds [edit | edit source] Apr 16, 2018 · This 1-99 Melee guide will be covering the weapons, the armour, useful items, and methods to get 99 Attack, Strength, and Defence in RuneScape 3. For your level, the only thing that really matters is 2h weapons are better for AoE, dual wield is better for single target. That is bis melee but if you want to know what would be the one best 2h weapon to buy it would be zgs. Mage is easy, toxic trident, occult necklace, and ahrims top+bottom will do. Has a special attack that creates a blackhole in a 7x7 tile for 21 seconds. Weapons are also a big thing that i'm not sure how to progress on. From here, players can view their combat stats. This is all entirely on jagex though. Because Fury is worse than a strength ammy for melee without divines and worse 2/3rds of the time if on divines and because a glory is only a few prayer points worse than a glory for range and mage and is also invalidated by Anguish, it’s just not worth delaying your progress for. For your melee setups, you're going to rely mostly on the items that you can craft. Relatively new (returning player) to rs3 and first ironman. It goes Hasta < Rapier < Fang of Osm. Nymora and Avaryss are cheap weapons in this tier range and will last you long enough to make the jump to Drygores. These boots can be worn instead of the Masterwork Boots when Mobility is required (like Raksha's Anima Pools, High Enrage Telos or Elite Dungeons). I'm basically Max Melee, minus an Avernic, and I've been using D Claws for spec. I got superior fremennik armour in all styles, bane swords and did gwd2 for t80 armour. If you end up getting those melees into the mid 80's and get arclight and good melee gear (torso, berserker ring, that stuff), you could try sending some zammy gwd for a spear on Slayer task. I do love and plan to be melee, but happy to level magic on the side for when i need a different combat style. It is one of the best slash weapons in rs3, beaten only by the Dark Shard of Leng. Crush has the fewest weapon types devoted to it The following table provides a comparison of high-level (70+) melee gloves and other hand slot items used for combat purposes. a T90 weapon with a T1 ammo / spell has T1 damage Melee weapons [edit | edit source] All melee weapons have an attack range of 1, except for halberd-type weapons. You should always use the weapon that the monster is For melee: The helm of neitiznot, recipe for disaster gloves, proselyte armour, dragon scimitar and cimbing boots are good items to unlock through questing. For the most part, you shouldn't see high-end items like Masori's set as this progression guide won't take you through raids. Within the same tier, dual wield deals more damage when using full manual, while staves deal more damage when using revolution and consume less runes on legacy. Araxxi for T90 weapons, though it's a harder boss than Helwyr. Most melee armour does not hinder the accuracy of Melee weapons, nor does it I see I did something different than most here. Melee armour is used in the Attack, Strength and Defence skills. Haven't done hard mode Rs3 Zuk but from what I can tell that's the hardest godwars 3 boss Hey all! I’m relatively new to RS3 and am interested in melee bossing. If you're not prepared, however, you can end up getting overwhelmed by the monsters in the game. Crush weapons are weapons that deal crush damage. I know you specifically asked about weapon progression but a bigger dps increase is probably to make sure your accessories are in check. Melee 50 85 0 0 0 0 0 Adamant defender: Melee 40 62 0 0 0 0 0 Mithril defender: Melee 30 45 0 0 0 0 0 Black defender: Melee 25 38 0 0 0 0 0 Steel defender: Melee 20 31 0 0 0 0 0 Iron defender: Melee 10 20 0 0 0 0 0 Dragon defender: Melee 60 113 0 0 0 0 0 Off-hand chaotic claw: Melee 80 0 0 0 0 0 0 Off-hand drygore longsword: Melee 90 0 0 0 0 0 0 Thrown weapons are weapons that deal thrown damage. The general trend is that Melee weapons of the same tier have the same accuracy value. ⬥ For ammo'd weapons and weapons: • Damage tier is equal to the minimum between the weapon tier and the ammo / spell tier ⬩ E. Stab weapons are weapons that deal stab damage. Nov 7, 2023 · The Abyssal Scourge is a one-handed melee weapon that requires 92 attack to wield. Melee [edit | edit source] This is a generalised order which assumes a starting point of being a brand new player for stage 0 or T70 weapons and armour if starting at stage 1. You should never be using a shield as more than a switch to use defensive abilities. Wands cannot be dual-wielded, but most come with a book or orb of the same level which functions as an off-hand magic weapon. You should always use the weapon that the monster is Sep 23, 2023 · RS3 Melee Guide, 1-99 and Beyond in All Melee Combat Stats. Leaf-bladed sword: 50 Attack. Level 99 - The Firemaking Skillcape grants a boost to XP earned and Ash, which can be buried for Prayer Points The following table provides a comparison of capes used for combat purposes. The weapon is obtained from River of Blood, and the best part about it, is it can switch from a ranged weapon, to a melee/magic weapon on the fly. Getting a fire cape will let you buy obsidian legs with tokkul which have a +strength bonus but a bit less melee defense than rune legs so they'll work as a poor man's tassets and this is functionally your best possible melee setup before bandos outside of barrows equipment. ⬥ It has a passive effect called Abyssal Parasites: • Every melee hit with refreshes and adds a stack of Abyssal Parasites. If the target cannot be poisoned, use gloves of passage or their enhanced variants. wiki] with only one weapon equipped or with a 2H weapon. All weapons are aoe for melee its just halberd gives u extra tile The main weapons you want to camp with Melee are the Scourge and the Off-hand (T85 or T95) Leng Sword. Is it better to continue with this or buy an Avernic and use a BGS/Warhammer to Spec with instead of the D Claws? (I can't afford Claws and an Avernic at the same time) Home; About Us; Services; Referrals; Contact Other skills helpful for smooth progression include: Smithing - Melee armor and weapons. wiki This is a generalised order which assumes a starting point of T70 weapons and armour. Due to the nature of hally the next suitable weapon thats better is drag rider lance, obviously an rng drop. The exception to this is when the old weapon is being moved to an Essence of Finality for its special, such as buying a bow of the Last Guardian and keeping the Seren godbow. Likewise, players who had bought or obtained the Blast Diffusion Boots, should upgrade them to the Enhanced Blast Diffusion boots, these are widely regarded the best magic boot Instead, these are bare minimum builds that will help get you through the quests in the game. In one of your comments you state you have a sun spear so all of these would be an upgrade, but hally would be the largest upgrade, namely because the next progression for the other 2 are able to be gaurenteed rather than rng. As with all melee weapons, they deal average damage against monsters with a weakness to magic, and poor damage to monsters weak to ranged. Regions and Gear Progression. I've been just using the sunspear so far but i feel like upgrading it would be a huge boost for me.
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